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Hey, just a darn minute here...

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founding

Middle/Young Millennial "Design" - Cleverness Above All Else!

When FrankenChairing moves from internal studio practice to commodity/product - that's where the issue arises.

A clever idea, recognized in an object (via democratic, DIY process) often finds it's impact through the circulation of it as an image.

The image contains the idea as much as the object does.

Which is great - for an attention economy.

Unless the "designer" has a revenue model connected to the circulation of their images, they are going to find economic hardship trying to sell those images as objects.

ie: Ratchet Strap furniture - the lowest level of FrankenChairing - Freshman design student energy.

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founding

Franken-Chairing is the privileging cleverness as a design ethic.

I've often thought, if my goal is for my audience to recognize how clever I am, I really don't have to make anything IRL.

The genius of the scientist/designer is the ability to create something new/living out of the dead.

The madness of the scientist/designer is when they forsake systems that already produce new life, for a much more complicated system, full of layers of social coding, to only produce something that looks and feels like it does - and nothing more.

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